暗黑3: 座谈会详细内容(二) 符石与血瓶 _ 游民星空 GamerSky.com
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暗黑3:座谈会详细内容(一) HC模式与天梯模式
Kinda wonder, if there is better guild support like with wow, about tabards, will we get any? I know this may or may not have been asked but i thought i’d ask it now, save this question for the Q&A Flux, ill check the response when i get home, i work soon, Thanks! 期待啊!D3中有没有像WOW中那样的工会系统?这可能没有被问及过,不过我想现在提出这个问题,然后回家再查阅答复,现在要工作了。谢!
Leord: They would love to make guild features, but nothing is set =)他们很乐意做一个工会系统,但现在还啥都没有。
Leord: That’s what I heard Jay say anyway.我听 Jay 说的。
Flux_Diii.net: with d2, they announced a bunch of stuff like guild support and guild halls and dueling, and then they didn’t have time to get it into the game, so they’re not making any advance promises on d3 until they’re sure.在D2中,他们曾公布过一系列工会系统,有工会大厅和工会决斗,但后来他们没有时间将它做到游戏中去,所以在D3中,在他们能够确定之前,他们无法给出承诺。
[Comment From Sphinks] Do you guys think the game will be Widescreen by default, making old 4:3 monitors have black bars ? I would hope so, it’s time for people to upgrade and I don’t want to have a “zoomed in” version on my widescreen. 16:9 is suppose to make you see more, not less. Plus I doubt they’ll make 2 version. It wouldn’t be fair to gamers anyway. One player seeing creeps coming before another one… 你们认为这个游戏的默认显示会是宽屏吗?在4:3的显示器上会有黑边吗?我希望是宽屏的,现在人们都该升级显示器了,而我也不希望在我的宽屏显示器上看到一个被放大的局部。16:9将会越来越多,而不是越来越少。而且我猜想他们不会做2个版本,因为那对玩家是不公平的,一个玩家会比另一个玩家先看到怪物。
Leord: It’s likely going to have a WIDE range of resolutions avilable at launch. Look at WoW for one, and SC2 they also talk about allowing almost any resolution看起来最终一定会支持宽屏的。就像WOW,而星际2也说将会支持几乎所有的分辨率。
Flux_Diii.net: as for resolutions, there’s a strategic component to that in d3. since how much you can see is a big part of the game. even if spells, arrows, etc, don’t reach over X yards. so that might be more of a balance decision, as well as technology.关于这一点,它在D3中也包含策略的成分。因为你有多大的视角,是游戏的很重要的一部分。甚至于魔法、弓箭等等,不能超过多少码。所以这可能更多地关系到平衡,同时也是个技术问题。
[Comment From SlickR] Question 1: Tell us more about the story, what role will tyriel have, will he become corrupted by evil, will the greater evils come from hell to revenge diablo’s death, what role will older NPC’s have? 问题1:多告诉我们写故事情节,泰瑞尔扮演什么角色,他会堕落吗?有没有更强大的恶魔从地狱出来为 Diablo 的死而复仇?那些老的NPC将扮演什么角色? Leord: We kno nothing of Tyrael’s current whereabouts, and they have been very tight lipped on the story =(我们对泰瑞尔的现况一无所知,而他们对故事情节也是守口如瓶。
Flux_Diii.net: there’s been much speculation that Tyrael “was” the flaming meteor that fell through the cathedral. check the story/plot forum for that type of talk, if you’re curious.有许多猜测说泰瑞尔就是那颗击穿大教堂的流星。如果你有兴趣,可以找到那些剧情猜测来看看。
Flux_Diii.net: http://forums.diii.net/forumdisplay.php?f=135(他提供了这个网址,里面都是讨论剧情的)
[Comment From crazydude] what comments do you guys have regarding the leak classes such as warlock elfstone posted in the forum? 在讨论中你们有注意到任何可能透露出例如魔术师或小精灵这样的角色的信息吗?
Leord: They seem fake他们是伪造的。
[Comment From Alpha Male] are the system req for DIII out yet 有没有D3的系统配置需求公布?
Leord: No system requirements are available as of yet. There are some stuff available for SC2 through a leak, and they both use Havok as physics engine, and would be kind of similar. Check it out at StarCraftWire.net:http://www.starcraftwire.net/articles/1277/definite-battlenet-20-features尚无系统需求公布。只有一些关于星际2的透露出来,而它们都使用 Havok 模式的物理引擎(哦耶~我的4850~~),并且会很相似,你可以到这里查一下星际2的系统配置需求:http://www.starcraftwire.net/articles/1277/definite-battlenet-20-features
Medievaldragon: the very reason there won’t be a demo any time soon. The game is not finished. In the past, Blizzard has never revealed a system requirements until beta is over.不会那么快就出Demo,游戏还没做完。而之前,BLZ从没有在Beta测试前就公布系统配置需求的。
[Comment From Daniel Andersen, Sweden] During the presentation of the Barbarian, he faces an ton of monsters just zerging him at a bridge; which I must say looks very nice. Would a man of the hill kind of mode be possible for the game where the player, and his possible fellow companions, faces waves upon waves of enemies? 在野蛮人的展示中,他在桥上面对无数怪物蜂拥而至,我不得不说那很酷。在游戏中,有那种玩家和他的同伴也会面对这样一波接一波的敌人的模式吗(比如有些游戏里的死亡模式)?
Flux_Diii.net: good question. that’s the type that bliz says, “that’s a great idea, we’d love to do that.” and then they smile and hope you forget you asked it.很不错的问题!对这类问题,BLZ会说:“这是一个好主意,我们会考虑用它。”然后他们会笑着希望你忘了你问了什么。
Flux_Diii.net: they gave strong thought to having an infinite dungeon in D2 (and then again in HGL) but never got around to it. exp/balance issues are one thing to consider…在D2中,他们努力实现了一变幻无穷的地牢(而后在《暗黑之门:伦敦》中也是如此),但从未这样做。经验值和平衡性是需要考虑的问题。
Leord: I think you’ll probably find enemies at least a tad more difficult, but you’ll certainly be able to do it when you are a lot higher level ;)Seeing as that was a feature though, I’m sure there will be occasions where the main target of enemies is to spawn i great numbers and swarm.我觉得很可能你会发现即使是很少的敌人也会变得更加难以对付,当然你可以在等级远远高于它们的时候轻松干掉它们。也许这是一个游戏特点,我相信偶尔会有一些主要的目标敌人会带来一大群小怪物。
[Comment From TheDune] What type of magical/rare items dropped during the demo, and what type of attributes did they offer. 在Demo中掉落了什么类型的魔法物品和稀有物品?他们提供了那些类型的属性?
Flux_Diii.net: everyone can chip in on this one…这个问题好像每个人都可以来回答……
Medievaldragon: While I played at least two runes dropped. Sadly they weren’t working for all classes in the demo. You can place these runes in an interface with approx. 9 slots. Similar to current World of Warcraft glyphs window我玩的时候至少掉落了两个符文。遗憾的是在Demo中,他们对任何角色都不起作用。你可以将这些符文放在一个有9个槽的界面中,就像现在WOW的雕文系统窗口。
Flux_Diii.net: I talked about the items a bit in one of my blizzcon reports. there were a lot of magical items, low level stuff similar to what you’d find early on in d2.我曾在我的一篇暴雪嘉年华报道中提到一些物品,有许多魔法物品,还有像D2中那样的低等级物品。
Leord: The attributes I saw included stat bonuses like Str/Dex, as well as “Luck"Can’t remember the exact wording though. Also Fire, and Cold weapon attributes.The devs have said there will likely be no health/mana leech我看到的物品附加属性包括:力量/敏捷奖励,还有“幸运”,虽然不记得它确切的用词。还有火、冰的武器属性。而开发小组曾说过D3中不会有生命或魔法的吸取属性了。
Flux_Diii.net: rares were pretty common. they’re still yellow text, multiple mods.稀有物品也很常见,它们仍然是黄色字体表示,有多种类型。
Leord: Ofc, yeah, runes were dropping now and again. Potions were quite rare though.没错,符文经常掉落,而血瓶才真的稀有。
Flux_Diii.net: there were some MF% items. I found a few exp% increasing items. as well as % spell damage bonuses. there are items to make spell casters more powerful, and give them useful mods on weapons. unlike d2.也有一些MF物品。我找到几件增加x%经验值的物品,也有增加x%魔法伤害奖励的物品。有些物品能让施法者更强大,并使他们的武器更有用,这不同于D2。
Medievaldragon: minor health pots do drop rarely, you can use them under emergencies. They heal for about 45 health.小血瓶确实很少掉落,你可以在紧急关头使用,它可以回复大约45点生命值。
Elly: I found more runes that pots.我找到的符文比血瓶多。
Flux_Diii.net: http://www.diii.net/categories/comments/witch-doctor-gameplay-report/ I talked a bit about WD items in that one.我在这里讨论过巫医的物品:http://www.diii.net/categories/comments/witch-doctor-gameplay-report/
Leord: I also found a lot more runes than pots.我找到的符文也比血瓶多。
Flux_Diii.net: healing pots are instant healing, also. unlike health globes, which are over time, like red pots in d2.血瓶是瞬间补血的,而血球反倒更像D2中的血瓶,是慢慢补血的。
Elly: got a few elixirs tooo.还找到少量的炼金药。
[Comment From SlickR] Question 3: What types of enviorements will there be? - Jungle, hell, desert, frost??? 问题3:出现了那些类型的场景?丛林?地狱?沙漠?冰天雪地? Flux_Diii.net: only confirmed are what’s been seen in screenshots. however, as you allude, there have been a wide variety of level types in the concept art.能确定的只有那些解途中出现过的场景。但是,正如你提及的,他们在概念画/美工图中有过各种各样的环境。
Leord: We’ll likely see desert and lush forests (Tristram area) at least. Nothing else is known. We won’t see the Amazon islands with release at least.我们至少已经见过沙漠和郁郁葱葱的森林(崔斯特瑞姆区域)了。其它的还未知。还有我们不可能在最终发售版本中见到Amazon的岛。(不知道是不是我用来做桌面的那个漂亮的岛,很希望到岛上看看呢。昨天我爸看到我的桌面,还问我这是哪里,一个海岛酒店?呵呵……)
Flux_Diii.net: http://www.diii.net/gallery/showgallery.php?cat=547 world art concept stuff. dungeons and surface levels. I think we’ll see a wide variety, ala D2.在这里已经有很多D3世界的美工概念图了,也有地牢的地表的各层。我相信我们将会看到比D2更多类型的场景。
Elly: The demo was in the cathedral and outside it which you’ve all seen in the screenshots.Demo中的场景就是大教堂和它外面的地方,和我们在截图上看到的那些一样。
Flux_Diii.net: the Leoric Highlands, seen in the WWI movie and various screenshots, were not in the blizzcon demo. just tristram and the dungeon.Leoric 高地,在 WWI 的视频和一些截图中所看见的那个,并没有在Demo中出现,Demo中只有崔斯特瑞姆和地牢。
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